The burning question I have about this little gem is how did they manage to fit a physics and ragdoll engine in a PSP and DS game? No two attempts at a stunt will turn out the same way; it really looks like a person did something ridiculous and physics just sort of took over. (My favorite two examples of ragdoll physics: Stair Dismount and Truck Dismount, two simple but surprisingly awesome games. You can find downloadable versions of those games there, making this parenthetical the best part of this post!)
Don't expect the game to hold your attention like a good RPG or have the sticking power of an FPS: except it for the physical humor and deadly stunts that it offers. Thank goodness Chris Pontius is textured in game and not really wearing that tiger-striped thong. *shudder*
Fans of Jackass and people who always wanted to plummet from a skyscraper but never got up the nerve will love the game.
--Rancor
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