One of the things that has always bugged me, so to speak, about the 'computer magic' of Next-Gen video games is that for all the technical advances you are almost always stuck being the dominant species. Yeah, sounds weird. What else would you want to be? Well, uh, how about something other than that. A perfect and fairly recent example was Turok. I remember how excited I was when I was given a chance to interview game developers over at Propaganda Games in Vancouver, BC. A dino-boy since, well, I was a boy, the Jurassic and Cretaceous are in my blood. That said, you can just imagine my face when after getting whipped badly by their dev team in some crazy multiplayer matches I was heard to whimper over the taunting, "so, how do you switch to dino mode," only to be told that it was an all-human affair. All Human! Come on, everyone and their little sister is killing raptors with survival knives and there isn't an option to go reptilian? This is something that I hope can be remedied, if on a small scale, in Deadly Creatures.
Scheduled to come out this holiday season on the Wii, Deadly Creatures places players in a southwest desert environment where they play as both a tarantula and a scorpion. Not exactly heavyweights, but for their size worthy of some respect. Here you will have to deal with a variety of desert creatures as well as some crotchety old humans who are up to no good out in the middle of nowhere. I know what it's like to make it at the top of the food chain. Let's see if I can survive a few rungs down.
Check out the developer's diary video for the game below:
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